using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PackOpeningButton")]
	public class PackOpeningButton : BoxMenuButton
	{
		public UberText m_count => method_3<UberText>("m_count");

		public GameObject m_countFrame => method_3<GameObject>("m_countFrame");

		public PackOpeningButton(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PackOpeningButton(IntPtr address)
			: this(address, "PackOpeningButton")
		{
		}

		public string GetGetPackCount()
		{
			return method_13("GetGetPackCount");
		}

		public void SetPackCount(int packs)
		{
			method_8("SetPackCount", packs);
		}
	}
}
